Network I Network II Network III Network IV Network V Network VI Server Code Client Code
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In this section, server/client capabilities are added to our game of Color Belot so
that two players can play a game of Color Belot across the World Wide Web.
- In "Network I", the constructs necessary to implement a simple server
are explained.
- In "Network II", the constructs necessary to implement a simple client
are explained.
- In "Network III", the first half of the Color Belot client code is
covered.
- In "Network IV", the second half of the Color Belot client code is
covered.
- In "Network V", the first half of the Color Belot server code is
covered.
- In "Network VI", the second half of the Color Belot server code is
covered.
Last updated: 01/19/99.
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